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TL;DR
SolidStart now supports server-only and client-only modules to prevent server-side code from leaking into the browser.
Breaking
- Importing
@solidjs/start/httpor@solidjs/start/middlewarein client-side code will now trigger a build-time error (prevents hydration crashes).
New
- Added explicit
server-onlyandclient-onlymodule markers to enforce environment boundaries.
Fixes Worth Knowing
- Improved HMR (Hot Module Replacement) for Tailwind classes and route files.
- Fixed server function crashes during client-side navigation and event handler dead-code removal.
- Resolved
vite previewcrashes on Windows.
Before You Upgrade
- Audit your imports to ensure server-only utilities are not being referenced in client-reachable components.
TL;DR
The Nitro v2 plugin is now deprecated in favor of Nitro v3, though it now includes support for Vite 8.
New
- Added support for Vite 8 (build tool for frontend assets).
- Restored default compression for public assets to match version 1.x behavior.
Before You Upgrade
- Plan a migration to Nitro v3 to ensure continued support and updates.
TL;DR
SolidStart now handles unexpected server response types (like error responses from cloud storage) correctly, preventing potential infinite loops.
Fixes Worth Knowing
A client-side serialization issue has been resolved, improving application stability.
TL;DR
SolidStart has reached Release Candidate for version 1.0, marking a major milestone after significant community contributions and learnings from other frameworks in the meta-framework (JavaScript framework building tools) space.
Breaking
- No breaking changes are present in this release candidate.
New
No new features are highlighted in this release candidate. The focus is on stabilization and preparation for the final 1.0 release.
Fixes Worth Knowing
No specific fixes are detailed in this release.
Before You Upgrade
Review the official SolidJS documentation as it is still under construction, and be aware that some bugs are still expected before the final 1.0 release.